Lighting Techniques:
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-Using 2.5D space
-Practice camera animation
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-Practice camera animation
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Lighting Techniques:
As seen in the vides the quality of this is very poor. To overcome this problem i will try to export still images into flash and animate them using flash.
i rendered the lab as a panoramic exporter as the image illustrates the different stages below.
This is the logo text and the particle in the 3D view:
Test Render:
This is the game background created in 3Ds Max too. Lighting, and noise modifier ares used to show the mood of under sea scene:
The buttoms represent the earth and there is a tween class animation on them. When rollover the button it moves to the back and disappearing then come back in 1 second.
I created an intercative animation to add interactivity to the page. When the user acsess the menu page, these autumn leaves will appeare in the middle of the scene.