Here is the particle setting I've used:
This is the logo text and the particle in the 3D view:
Test Render:
This is the game background created in 3Ds Max too. Lighting, and noise modifier ares used to show the mood of under sea scene:
This is the logo text and the particle in the 3D view:
Test Render:
This is the game background created in 3Ds Max too. Lighting, and noise modifier ares used to show the mood of under sea scene:
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